Due out next year from Next Games in cooperation with AMC, will be releasing No Man’s land. It’s timed to coincide with the launch of the Walking Dead’s season 5. “The Walking Dead: No Man’s Land,” will feature similar themes to the TV series according to Comic Book resources. Players will presumably attempt to survive in a post-apocalyptic world filled with zombies, bringing out the best — or worst — in humanity.
“The last of Us” game seems to stay in the news I’ve noticed.Today, we bring you another article this one from Game Informer who has reported that the popular game has some new multiplayer DLC.
Sony has announced two new headgear bundles and a new gestures pack rolling out this week and next.The gestures are available individually or in a bundle for $2.49. The Grit and Gear headgear pack includes six items (including a bundle exclusive) and will be available after the PlayStation Store refreshes today for $6.99.
The Professional Sports Bundle includes seven items (including a bundle-specific piece). It will be out next week for $7.99. All of the cosmetic DLC is available on PS3 and PS4 with cross-buy.
Naughty Dog is also teasing more add-on content, including new maps and weapons for Factions mode. There are also more cosmetics on the way.
According to The Escapist, revisiting a cherished game like Oddworld: Abe’s Oddysee can be risky. Some things need to change in order to update the gameplay and appeal to a modern audience, but straying too far from the original can damage the nostalgia factor and alienate hardcore fans. Developer Just Add Water does a commendable job walking that line with Oddworld: New ‘n’ Tasty, delivering a faithful-yet-fresh vision of Abe’s introductory quest.
You can find plenty of HD remasters of classic games these days, but New ‘n’ Tasty isn’t one of them. It has been recreated completely with a new engine, assets, animations, cutscenes, and sounds – an enhanced replica to stand beside the original. You still guide Abe on a spirit quest to save his race, but the characters have more personality, the environments are more detailed, and the world feels bigger. The result is a version of Oddworld that looks and sounds like you always imagined it would beyond the technological constraints of 1997.
Not all the latest gaming news is coming from the 2014 SDCC. According to The Escapist, BioWare has a new horror trailer out.
clearly has something fun on the way. You’ve Been Chosen, the Nightmare teaser beckons, but chosen for what? Some fantastic, dream-like imagery, by the look of it; here’s hoping that nice fellow in the sharp suit isn’t going to do anything too damning to your precious Sanity.
A quick trip over to the website reveals a few cryptic notes. “The time is near. They are watching. Your power is rising. Cologne, Germany. You’ve Been Chosen.” Presumably the Cologne reference has to do with Gamescom, so we should be finding out more in August.
According to Next Games, the title will feature survival themes familiar to fans of the TV show.Users will be required to choose the best survival strategy while making the most human choices possible.”Our approach is to stay true to the main themes of the TV show: survival strategy, finding safety for your people, balancing between right and wrong and, of course, action when it comes to fighting against the hordes of walkers,” explains Next Games CEO Teemu Huuhtanen. “We respect the creators of The Walking Dead immensely and want this game to portray the world they have created as closely as possible.”The Walking Dead: No Man’s Land has been announced for mobiles and tablets.Developed by Next Games in partnership with AMC, the mobile release will make its debut alongside season five’s mid-season premiere in 2015.
I loved the Alien movies. It was a great franchise. I have to admit though I’ve never played the game.For those of you who have,this might be good news.
On the Internet, everyone can hear you scream. In this case, it was Sega and Creative Assembly doing the listening.
Earlier this week, the duo announced that most of the cast of Ridley Scott’s Alien is reuniting for some special additional content. The news was met with mixed reactions when it was discovered that The Crew Expendable and Last Survivor missions featuring those characters were part of a pre-order bonus.
Late yesterday, Creative Assembly’s community manager offered some words of comfort for those that would prefer to wait for reviews. You will be able to purchase these missions separately at a later date.
It’s genuinely been great to see the reaction to The Crew Expendable and Last Survivor pre-order bonus content we announced yesterday and how excited you all are to re-experience those classic scenes from the original movie with our Alien. It’s been absolutely amazing for us at the Studio.
However, some of you have been asking if the two pieces of content are only available through pre-order or if we’ll be releasing them at a later date as well.
So, I can confirm today that we do plan to release both Crew Expendable and Last Survivor at a later date and we’ll have more details for you guys on that shortly.
You’ll be able to return to the Nostromo without pre-purchasing your ticket. And for those of you who are interested in Alien: Isolation, but overwhelmed by the flood of October titles (and, specifically, the titanic offerings on October 7), you won’t miss anything by purchasing later.
Alien: Isolation will be out on Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC on October 7. For more, check out a recent preview.
Per The Escapist, the E3 Bethesda showed us the tiniest Doom 4 teaser, and promised there would be more at QuakeCon. Well, if you want to get a glimpse of that preview, you had better hope you have a Quakecon ticket, as the preview that Bethesda shows at the con will be exclusive to attendees – with no screenshots or trailers posted online.
“This an exclusive thing we are doing for attendees as part of our annual QuakeCon Welcome presentation,” said Bethesda on the Bethblog today. “We’ll have plenty more to show everyone at a later date, but we didn’t want another QuakeCon to go by without doing something special for the amazing QC community and id supporters that have been with us for more than 20 years.”
Bethesda confirmed that none of the event will be live-streamed, meaning the only way you can see it is to physically be at the convention. “QuakeCon will be the only place for fans to check out the new Doom game.”
While we’re certain someone will take some footage of it with their smartphones, and Bethesda will eventually release it to the public, for now, getting yourself a QuakeCon ticket is the only way to see the preview.
According to Capcom via The Escapist, Capcom says players can unlock the game’s 30 FPS cap on the PC version, but will probably run into problems if they do.
While the whole 30 versus 60 frames-per-second debate rages on in the console world, it’s largely ignored by PC gamers, who have traditionally been able to set a game’s frame rate to be as high or as low as they please (hardware permitting). So, they were left scratching their heads when Capcom announced that the upcoming PC version of Dead Rising 3 would have a frame rate cap, that players can unlock “at their own risk.”
“When we started the PC project we knew we weren’t gonna be able to guarantee anything above 30 frames-per-second,” said Capcom during an E3 stream, adding “we’re not gonna stop you from uncapping the frame rate, but we can’t guarantee the experience.”
“We just really don’t know what’s gonna happen [if players remove the frame rate cap]. You might see some weird stuff with physics, some weird stuff with zombies.”
Furthermore, Capcom went on to assure PC gamers that it doesn’t really believe that players will “lose anything” by playing at 30 FPS, and while yes, the frame rate can be unlocked, players will probably experience some odd glitches and abnormal game behavior. “If you want feel free to uncap it, but it’s gonna be wild and crazy.”
For the record, the PC version of the previously released Dead Rising 2 featured no such cap.
This has to be the most interesting video game to come down the pipeline in a long time. Considering it fits into the horror genre in the “creepy” sense I’m really anticipating the first reviews. Here’s what Gameinformer posted about Among The Sleep.
childlike imagination is generally considered a happy, wondrous thing. Krillbite’s first-person horror game turns this expectation on its head, tossing players into the psyche of a child coping with a turbulent family life. Among the Sleep packs fewer scares and puzzles than I traditionally enjoy in horror games, but its surprising storytelling helps it succeed despite these shortcomings.
Players experience everything from the vertically challenged perspective of a toddler on its second birthday. The quiet celebration between the child and mother is interrupted by a loud knock at the door followed by the muffled sound of adults arguing. The mother returns with a present and no additional company, subtly suggesting a custody battle is being waged for the young protagonist. This sets the tone for the story to come, which spirals down an Alice in Wonderland-esque rabbit hole.
Childlike wonder mixes with the traumatizing effects of abusive family environments to achieve potent results. I consistently considered the real-life effects of irresponsible parenting on children – something few games touch on – and it made my time with the game even more impactful.
The story unfolds as players explore the deep recesses of a child’s imagination. Interacting with the world and solving the simple puzzles is reminiscent of Amnesia: The Dark Descent, but without the blood and guts. You pull chairs up to doors and climb them to reach the handle. You can open creaky doors and drawers as slowly or quickly as your bravery permits. Players can waddle about on their feet, but running too long causes them to stumble and crawl before getting back up. It’s a clever concept, but doesn’t impact gameplay in any purposeful way.
Per Gameinformer, Crytek has announced its second game in two days. Following yesterday’s announcement of the Deep Silver-published Homefront: The Revolution, the studio’s United States branch has revealed its own project.
Hunt: Horrors of the Gilded Age is a third-person game with procedural elements that impact environment and enemy generation. Crytek says that it’s part of the company’s “games as service” range, and it will be out this fall on PC and consoles starting with a PC beta.Hunters take up arms against the supernatural, which is lurking around every corner. The evil hides in the shadows of every day life, with a few fighting back against the darkness.
The title will be at E3, where we’ll learn more.