From the Escapist comes a review of Dark Souls 2. Dark Souls one to date has sold over 2.3 million copies since 2011.While the game originally released on PS3 before moving to PC and Xbox 360, the original was not released on 360 in Japan. From Software said during the presentation Dark Souls 2 would be made available on Xbox 360 at launch in Japan.
A good sequel is often a surprisingly difficult target to aim for. Change too much and you’ll have fans crying foul over the newest chapter losing sight of what made its predecessor so good. Change too little and you’ll get grumbles about having simply released the same game as last time. The ideal balance likely lies somewhere slightly left of center, mostly the same as the last outing but with just enough difference to stave off complete familiarity. Dark Souls II hits its mark dead-on.
Everything that made Dark Souls into a cult success carries over: complex game mechanics, punishing but fair gameplay and a richly detailed setting if you dig a little deeper. To keep things fresh, this is peppered with a mix of new elements, from improved graphics and game engine to a better designed starting sequence and new mechanics. Dark Souls II is a perfect sequel to Dark Souls.)
From Gameasutra comes the latest on Zombie Chase 2. Available for Java and Android.
The wind blows over the houses, there is not a soul there, a dead town? No, but it is only a question of time! Hordes of zombies plunder the surroundings and it must be admitted, with a typical dramatic effect, that you are the last and only one who can avert a total destruction. Accept this challenge offered by Inlogic Software and be a hero of the Wild West.
Endless fun with lots of weapons and other improvements is awaiting you. You will be struggling your way through individual levels and there are different tasks for you apart from the destruction of enemies. Bodyguarding, protecting wagons, destroying buildings, or surviving attacks by the hordes of zombies, you will not miss any of those. In order not to end up in a mortuary, use first-aid kits, ammunition, pouches, or the help of an armed companion or an escort with a wagon. Arm yourself to the teeth – there are several types of zombies awaiting you: weaker, stronger, slow and extraordinarily fast. As an old American Indian saying goes: “ When the limbs fall, the cowboy smiles!“.
Shuhei Yoshida, Sony’s president of worldwide studios has been active on Twitter today. Here’s what he’s released.
The brand new Broadcast+ mode gives players the opportunity to stream their playthroughs while viewers interact spawning zombie waves, items and perks writing specific keywords into the chat.
Like that wasn’t enough, your friends can now challenge you sending their ghosts into specific missions to show you how it’s done. It’s not all: we’ll speak about other new exciting features in the upcoming days.
Dead Nation: Apocalypse Edition is part of PlayStation Plus next month and will be available for download on 5th March, check out the new trailer below.
The previously announced closed beta for Deep Silver’s MOBA (sorry… “ZOMBA”), Dead Island: Epidemic, has entered closed beta. As an incentive, Deep Silver is also offering exclusive in-game items and rewards that players can keep after the beta finishes.
Epidemic pits three teams of four against each other, instead of the current norm of two teams. It will also feature gameplay mechanics similar to the other games in the Dead Island franchise, including weapon crafting.
Signups for the beta program are at www.playdie.net. Dead Island: Epidemic will launch as a free to play game on PC. For more info, be sure to check out our hands-on preview with the game.
Today Blizzard posted the first details on new social features coming to Diablo III on PC. Clans will allow up to 120 players to join. Blizzard says this number was chosen because clans “are intended to be smaller and invitation only.” Players can only join one clan at a time. Communities, on the other hand, have unlimited members and don’t require an invite. Players can also join as many as they’d like. Blizzard says that communities can be formed for nearly any reason including “playing the same class, frequenting the same fan sites, or living in the same geographical area.” Both of these features are currently undergoing testing on the Reaper of Souls Closed Beta and the Patch 2.0.1 public test realm. For more info head to Battle.net.
Here’s the scoop on the latest Undead shoot-’em-up Minigore 2: Zombies is now available for Android.
Bronze Award-winning iOS zombie blaster Minigore 2: Zombies is now available on the Google Play Store.
So, if you’re a gamer of an Android persuasion, you can now sink your teeth into some top-down(-ish) undead slaughter.
At review, we called the iOS version “full of blood and death”. We then added that “Minigore 2: Zombies is a brief blast of gibbet-fuelled fun”.
If any of that sounds like it might keep you interested for a brief span of time, you can grab Minigore 2: Zombies from Google Play right now for nothing at all.
The Walking Dead developer Telltale Games has teased the upcoming second episode of its noir fantasy series The Wolf Among Us.Rather worryingly, Episode 2: Smoke and Mirrors is back listed as “coming soon” at the end trailer’s end – Telltale previously said that it would launch in the first week of February – next week. Let’s hope that date is still on the cards.The teaser shows glimpses of how Episode 2 will pick up after the shock twist at the end of Episode 1. There’s a number of new faces, while returning characters Mr. Toad, Beauty and Beast also feature.It’s been a fair while since the series’ first episode debuted back in October – something Telltale has acknowledged and apologised for.”We are very concerned about the long delay for this episode, but this is one of those occasions where several things conspired against us (not to mention the additional delays due to the holidays),” Telltale boss Kevin Bruner noted earlier this month. “I won’t dive into the details, but it’s been an unusual and specific set of circumstances and we do not anticipate it happening again as we go forward with the rest of the season.”
Talk about highly anticipated games! Well, it appears the rumors are true and according to Naughty Dog, there is a release date for this game.
If a banner ad and a now-removed product page are to be believed, the story-based DLC for Game Informer’s game of the year should be here in a matter of weeks. We already knew the downloadable story would be coming early this year, but an advertisement for the content on PSN seemed to out the release date as February 14.
Of course, Sony has since removed the relevant images, but they are preserved for posterity on NeoGAF, where the information first leaked out.
Dubbed “Left Behind,” the new tale follows Ellie and her friend Riley in a scenario set prior to the events of the main game. For more on the upcoming DLC, read voice actress Ashley Johnson discussing her role as Ellie for the new content.
Place your bests ladies and gentlemen! The Walking Dead has arrived in popular casinos across the country. From Aristocrat comes the following article.
Zombies are taking over casinos across North America as Aristocrat unleashes a giant horde of zombies in its new The Walking Dead™ Slot Game, based on AMC’s monster hit TV show The Walking Dead.
The Walking Dead Slot Game is invading casinos from coast to coast across North America from San Manuel Indian Bingo & Casino in California, to the Seminole Hard Rock Hotel & Casino in Florida to Borgata Hotel Casino & Spa in Atlantic City, and countless casinos in between. The game grabs players and puts them right in the middle of the record-breaking show’s gritty post-apocalyptic world with a chance to win a grand jackpot that starts at $500,000.
“The Walking Dead Slot Game is the perfect marriage between TV’s leading drama and the gaming industry’s leading developer,” commented Theresa Beyer, AMC VP of Promotions and Activation. “The show keeps viewers on the edge of their seats, and Aristocrat now delivers that same experience for gaming fans.”
Making its debut at the Global Gaming Expo in Las Vegas late last year, the dynamic game is housed in Aristocrat’s award-winning VERVEhd™ cabinet and is packed with video clips and images from the show, exciting features, and an abundance of bonus opportunities. The experience is heightened by Aristocrat’s iChair™ surround sound for a completely engrossing game that challenges players to win the fight for survival.
“Capitalising on the show’s dedicated following, we stayed true to the ethos of the AMC series while creating this game,” explained Dallas Orchard, Aristocrat VP of Gaming Operations. “We have designed a game that will appeal to the show’s audience and players will be excited to find all of their favorite characters here. Working with AMC has been phenomenal, and we look forward to continuing our relationship.” Continue reading “The Walking Dead in casinos? You bet!” »
From Eurogamer.net comes the latest word on this survival video game.
Robert Purchese Published Tuesday, 7 January 2014
Survival game DayZ may be out and selling incredibly, but it’s still so early in development that even beta status is still the best part of a year away.
“We do not expect to reach beta status sooner than the end of 2014,” announced Marek Spanel, boss of developer Bohemia, on the DayZ blog.
He also shared an updated sales figure that was even bigger than DayZ creator Dean Hall suggested yesterday. It’s many more than “nearly 800,000 in under a month”, as Hall suggested: it’s, according to Spanel, “over 875,000 copies … in just three weeks”.
That’s some £17.5m earned through sales of the Early Access game, not counting Steam’s cut. It’s also vindication, if any were ever needed, that DayZ is red hot and Bohemia should throw the sink at it.
“We didn’t want to compromise on the brutal and unforgiving nature of the early days of the DayZ mod,” added Spanel, “so we’re very surprised to see such interest as this clearly is not a game for everyone, especially considering that there are some radical changes under the hood in comparison to the mod.
“We’re already seeing unbelievable player stories happening every day in the game even in its very limited alpha, and we’re focused to make huge progress in 2014 on many areas of the game.”
Short-term that means “the most critical problems” while also getting DayZ on the road to beta, Spanel discussed. The roadmap will be reassessed in the second half of January. Until then, here’s the DayZ to-do list according to Spanel.